Win32 macOS Linux Android iOS BASSFLAC 2.4.5.4An extension enabling the playback of FLAC (including Ogg FLAC) encoded files and streams. If you have got any questions, please get in touch. Please note that these licences only cover your own software, not the publishing of other's software. Your products must be end-user products, eg. In all cases there are no royalties to pay and you can use future BASS updates without further cost. Win32 and macOS Shareware licences would cost €200 (125+75) instead of €250. There is a 40% reduction on each additional platform (excluding the iOS/Android Single Commercial specials), eg. These licences are on a per-platform basis. Note that all prices are quoted in Euros, but payment can also be made in several other currencies This licence applies to a single site/location at which products are being developed with BASS. Purchase Unlimited Commercial licence: €3450The "unlimited commercial" licence allows the usage of BASS in an unlimited number of your commercial products. Purchase Single Commercial licence: €950 (iOS or Android: €475)The "single commercial" licence allows the usage of BASS in one commercial product. If you are an individual (not a corporation) making and selling your own software, this is the licence for you. The price limit can be raised by purchasing duplicate licences (for the same platform), eg. Non-shareware products are also permitted, but the product price limit is €10 in that case. Platform: Purchase Shareware licence: €125The "shareware" licence allows the usage of BASS in an unlimited number of your shareware ("try before you buy") products, which must sell for no more than €40 each. Otherwise, one of the following licences will be required. an individual) and you are not making any money from your product (through sales, advertising, etc) then you can use BASS in it for free. Small buffers for realtime performance, large buffers for stability, seamless buffer length adjustment, automatic and manual buffer updating, configurable threading, configurable SRC qualityĪdd-on system for additional format support and effects ( C/C++ API available on request), dynamic plugin loading systemīASS is free for non-commercial use. Play samples/streams/musics in any 3D position 32 bit floating-point decoding and processingįloating-point decoding/rendering, DSP/FX, and recording.Synchronize events in your software to the streams and MOD musics, synchronize playback of multiple channels togetherĬhorus / compressor / distortion / echo / flanger / gargle / parametric eq / reverbĪpply any effects that you want, in any order you want, to individual streams or the final output mix Streams and MOD musics can be outputted in any way you want: encoded, written to disk, streamed across a network, etc.Īssign streams and MOD musics to specific speakers to take advantage of hardware capable of more than plain stereo (up to 4 separate stereo outputs with a 7.1 soundcard) Simultaneously use multiple soundcards, and move channels between themįlexible recording system, with multiple device support and input selection, loopback support on Windows, ( WMA encoding & broadcasting via the add-on, and other formats via BASSenc) MOD music with MP3 or OGG compressed samples (vastly reduced file size with virtually identical sound quality), MO3s are created using the MO3 encoder Uses the same engine as XMPlay (very accurate, efficient, high quality reproduction), with full support for all effects, filters, stereo samples, DMO effects, etc. Support for more than plain stereo, including multi-channel OGG/WAV/AIFF files Stream data from anywhere using any delivery method, with both "push" and "pull" systemsĪCM, Media Foundation, CoreAudio, Android media codec support for additional audio formats Stream data from HTTP(S) and FTP servers (including Shoutcast, Icecast & Icecast2), with IDN and proxy server support and adjustable buffering Stream any sample data in 8/16/32 bit, with both "push" and "pull" systems Support for WAV/AIFF/MP3/MP2/MP1/OGG and custom generated samples
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